Add(void *, uint, int=-1, int=-1) | hgl::TileData | |
Add(TDFNode *) | hgl::TileData | |
Add(Stream *) | hgl::TileData | |
Add(const wchar_t *) | hgl::TileData | |
Add(HAC *, const wchar_t *) | hgl::TileData | |
Anisotropy | hgl::TileData | |
Attrib | hgl::Object | |
Change(TileObject *, void *, uint, int=-1, int=-1) | hgl::TileData | |
Clear() | hgl::TileData | |
Count | hgl::TileData | |
DefEvent(void, OnLink,(Object *, Object *)) | hgl::Object | |
DefEvent(void, OnUnlink,(Object *, Object *)) | hgl::Object | |
Delete(TileObject *) | hgl::TileData | |
Destroy() | hgl::Object | [virtual] |
Draw(const TileObject *, float, float) const | hgl::TileData | |
Draw(const TileObject *, float, float, float, float) const | hgl::TileData | |
Draw(const TileObject *, void *, void *, void *, uint) const | hgl::TileData | |
Draw(const TileObject *to, const RectScope2< T > &rs) const | hgl::TileData | [inline] |
Draw(DrawArray *, const TileObject *, float, float) const | hgl::TileData | |
Draw(DrawArray *, const TileObject *, float, float, float, float) const | hgl::TileData | |
Draw(DrawArray *, const TileObject *, void *, void *, void *, uint) const | hgl::TileData | |
Draw(DrawArray *da, const TileObject *to, const RectScope2< T > &rs) const | hgl::TileData | [inline] |
Enabled | hgl::Object | |
Filter | hgl::TileData | |
Free | hgl::TileData | |
GetTexture() | hgl::TileData | [inline] |
Height | hgl::TileData | |
MagFilter | hgl::TileData | |
MaxCount | hgl::TileData | |
MinFilter | hgl::TileData | |
Name | hgl::Object | |
Object() | hgl::Object | |
Object(const WideString &) | hgl::Object | |
SuperObject | hgl::Object | |
TileData(int, int, int, uint) | hgl::TileData | |
Use() | hgl::TileData | |
Width | hgl::TileData | |
~_Object() | hgl::_Object | [inline, virtual] |
~Object() | hgl::Object | [virtual] |
~TileData() | hgl::TileData | [virtual] |