#include <hgl/Other.h>
#include <hgl/type/WideString.H>
浏览该文件的源代码。
__MAKE_HGL__&&!__MAKE_PLUGIN__
bool Read##name(type &value){return(Read(&value,sizeof(type))==int(sizeof(type)));} \ bool Write##name(type value){return(Write(&value,sizeof(type))==int(sizeof(type)));}