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CMGDK r49-rc2
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#include <OpenGL.H>
公有属性 | |
int | max_modelview_stack_depth |
int | max_project_stack_depth |
int | max_texture_stack_depth |
int | light |
int | max_texture_size |
int | max_cube_map_texture_size |
int | depth_bits |
uint | depth_texture_format |
int | multi_texture |
bool | cube_map |
bool | fog_coord |
bool | point_parameters |
bool | depth_texture |
bool | shadow |
bool | vbo |
bool | occlusion_query |
bool | point_sprite |
bool | vs |
bool | fs |
bool | glsl |
bool | vao |
bool | pbo |
bool | fbo |
int | render_buffer_size |
bool | gs |
int | max_anisotropy |
bool | texture_3d |
bool | texture_rectangle |
bool | texture_non_power_of_two |
bool | texture_array |
bool | vp |
bool | fp |
bool | float_texture |