CMGDK r49-rc2
名字空间 | 函数 | 变量
K:/CMGDKv18/SDK/Include/hgl/gui/Common.H文件参考
#include <hgl/type/TDF.H>
#include <hgl/2d/TileFont.H>
#include <hgl/gl/Texture1D.H>
#include <hgl/gl/Texture2D.H>
#include <hgl/object/GuiObject.H>
#include <hgl/gui/gui.h>

浏览该文件的源代码。

名字空间

namespace  hgl
 

__MAKE_HGL__&&!__MAKE_PLUGIN__


namespace  hgl::gui

函数

void hgl::gui::DrawRoundedBox (float, float, float, float, Color4f &)
void hgl::gui::DrawAquaBar (float, float, float, float, Color4f &, Color4f &)
void hgl::gui::DrawRoundedShadow (float, float, float, float, Color4f &)
void hgl::gui::DrawRectangleShadow (float, float, float, float, Color4f &)

变量

Texture1D * hgl::gui::guiBack = NULL
Texture1D * hgl::gui::guiAqua = NULL
Texture2D * hgl::gui::guiRounded = NULL
Texture2D * hgl::gui::guiRoundedBox = NULL
Texture2D * hgl::gui::guiRoundedShadow = NULL
Texture2D * hgl::gui::guiRectangleShadow = NULL
Texture2D * hgl::gui::guiSlot = NULL
Texture2D * hgl::gui::guiCheckBox = NULL
Texture2D * hgl::gui::guiCheckTrue = NULL
Texture2D * hgl::gui::guiRadioButton = NULL
Texture2D * hgl::gui::guiRadioSelect = NULL
Texture2D * hgl::gui::guiEditBox = NULL
Texture2D * hgl::gui::guiRilieviPanel = NULL
Texture2D * hgl::gui::guiIntaglioPanel = NULL
Texture2D * hgl::gui::guiScrollSlot = NULL
Texture2D * hgl::gui::guiScrollBall = NULL
Texture2D * hgl::gui::guiTrackBarSlot = NULL
Texture2D * hgl::gui::guiTrackBar = NULL
Texture2D * hgl::gui::guiRightArrow = NULL
Texture2D * hgl::gui::guiUpDown = NULL
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