CMGDK r49-rc2
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#include <hgl/gui/gui.h>
#include <hgl/gui/Common.H>
#include <hgl/gl/OpenGL.H>
#include <hgl/file.h>
#include <hgl/hac.h>
名字空间 | |
namespace | hgl |
__MAKE_HGL__&&!__MAKE_PLUGIN__ | |
namespace | hgl::gui |
函数 | |
Texture2D * | hgl::gui::LoadTexture (HAC *guiHac, const wchar_t *file, GLenum format=0) |
void | hgl::gui::LoadGUIResource (HAC *guiHac) |
void | hgl::gui::ClearGUIResource () |
bool | hgl::gui::InitGUI (const wchar_t *) |
void | hgl::gui::CloseGUI () |
void | hgl::gui::DrawArea (float, float, float, float, Texture2D *, float, float) |
void | hgl::gui::DrawArea (float, float, float, float, Texture2D *) |
void | hgl::gui::DrawBorder (float, float, float, float, Texture2D *) |
void | hgl::gui::DrawRoundedBox (float, float, float, float, Color4f &) |
void | hgl::gui::DrawRoundedShadow (float, float, float, float, Color4f &) |
void | hgl::gui::DrawRectangleShadow (float, float, float, float, Color4f &) |
void | hgl::gui::DrawAquaBar (float, float, float, float, Color4f &, Color4f &) |
变量 | |
ObjectList< _Object > | hgl::gui::guiTexList |