Add(const WideString &, AffectorObject *) | hgl::AffectorControl | [virtual] |
Add(AffectorObject *ao) | hgl::AffectorControl | [inline] |
affector_list | hgl::AffectorControl | [protected] |
AffectorControl() | hgl::AffectorControl | |
AffectorObject() | hgl::AffectorObject | [inline] |
Attrib | hgl::Object | |
control | hgl::AffectorObject | [protected] |
DefEvent(void, OnLink,(Object *, Object *)) | hgl::Object | |
DefEvent(void, OnUnlink,(Object *, Object *)) | hgl::Object | |
Delete(const WideString &) | hgl::AffectorControl | [virtual] |
Delete(AffectorObject *) | hgl::AffectorControl | [virtual] |
delete_list | hgl::AffectorControl | [protected] |
DeleteAll() | hgl::AffectorControl | [virtual] |
Destroy(AffectorObject *) | hgl::AffectorControl | |
hgl::AffectorObject::Destroy() | hgl::Object | [virtual] |
Enabled | hgl::Object | |
EnumObject(bool=true) | hgl::EnumObject | |
Get(const WideString &) | hgl::AffectorControl | [virtual] |
GetClassName() | hgl::AffectorControl | [inline, virtual] |
IsPause | hgl::AffectorControl | |
IsRun | hgl::AffectorControl | |
IsStop | hgl::AffectorControl | |
Name | hgl::Object | |
Object() | hgl::Object | |
Object(const WideString &) | hgl::Object | |
Pause() | hgl::AffectorControl | [virtual] |
Resume() | hgl::AffectorControl | [virtual] |
SetControl(AffectorControl *ac) | hgl::AffectorObject | [inline, virtual] |
Start() | hgl::AffectorControl | [virtual] |
Stop() | hgl::AffectorControl | [virtual] |
SuperObject | hgl::Object | |
Unlink(const WideString &) | hgl::AffectorControl | [virtual] |
Unlink(AffectorObject *) | hgl::AffectorControl | [virtual] |
UnlinkAll() | hgl::AffectorControl | [virtual] |
Update() | hgl::AffectorControl | [virtual] |
~_Object() | hgl::_Object | [inline, virtual] |
~AffectorControl() | hgl::AffectorControl | [inline, virtual] |
~AffectorObject() | hgl::AffectorObject | [inline, virtual] |
~EnumObject() | hgl::EnumObject | [inline, virtual] |
~Object() | hgl::Object | [virtual] |