bindaddr(const char *, int) | hgl::network::Socket | [protected] |
ClearAccept() | hgl::network::TCPAccept | [inline, virtual] |
CloseSocket() | hgl::network::TCPAcceptPass | [inline, virtual] |
DefEvent(void, OnInitAccept,(TCPAccept *)) | hgl::network::TCPAccept | |
DefEvent(void, OnClearAccept,(TCPAccept *)) | hgl::network::TCPAccept | |
DefEvent(bool, OnUpdate,(TCPAccept *, bool)) | hgl::network::TCPAccept | |
hgl::network::TCPSocket::DefEvent(void, OnDisconnect,(TCPSocket *)) | hgl::network::TCPSocket | |
GetAddr() const | hgl::network::TCPSocket | [inline] |
HGL_RWLOCK(rwlock) | hgl::network::TCPAccept | |
InitAccept() | hgl::network::TCPAccept | [inline, virtual] |
InitPrivate() | hgl::network::TCPAccept | [protected, virtual] |
hgl::network::TCPSocket::InitPrivate(int) | hgl::network::TCPSocket | [protected] |
manage | hgl::network::TCPAccept | [protected] |
MTBAccept(TCPAcceptManage *am, int buf_size) | hgl::network::MTBAccept | [inline] |
Recv(void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
RecvBuffer | hgl::network::TCPSocket | [protected] |
RecvData() | hgl::network::TCPAcceptPass | [virtual] |
RecvEnd(int) | hgl::network::TCPAcceptPass | [protected, virtual] |
RecvPacket(void *) | hgl::network::TCPSocket | [virtual] |
RecvPacket(HGL_PACKET_TYPE &, void *) | hgl::network::TCPSocket | [virtual] |
RecvStart() | hgl::network::TCPAcceptPass | [protected, virtual] |
rwlock | hgl::network::TCPAccept | [protected] |
Send(const void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
SendBuffer | hgl::network::TCPSocket | [protected] |
SendData() | hgl::network::TCPAcceptPass | [virtual] |
SendEnd(int) | hgl::network::TCPAcceptPass | [protected, virtual] |
SendPacket(const void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
SendPacket(const HGL_PACKET_TYPE, const void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
SendStart() | hgl::network::TCPAcceptPass | [protected, virtual] |
SetBlock(bool, double=60) | hgl::network::Socket | |
SetNodelay(bool) | hgl::network::Socket | |
Socket() | hgl::network::Socket | |
StartThread() | hgl::network::MTBAccept | [inline] |
TCPAccept(TCPAcceptManage *, int) | hgl::network::TCPAccept | |
TCPAccept(TCPAcceptManage *, int, sockaddr_in *, int) | hgl::network::TCPAccept | |
TCPAcceptPass(TCPAcceptManage *am, int buf_size) | hgl::network::TCPAcceptPass | |
TCPSocket(int) | hgl::network::TCPSocket | |
TCPSocket(int, int) | hgl::network::TCPSocket | |
TCPSocket(int, sockaddr_in *, int) | hgl::network::TCPSocket | |
ThisAddr | hgl::network::TCPSocket | [protected] |
ThisSocket | hgl::network::Socket | |
Update(bool block=false) | hgl::network::TCPAccept | [inline, virtual] |
UseSocket(int, sockaddr_in *addr=0) | hgl::network::TCPSocket | [virtual] |
~MTBAccept() | hgl::network::MTBAccept | [inline] |
~Socket() | hgl::network::Socket | [virtual] |
~TCPAccept() | hgl::network::TCPAccept | [virtual] |
~TCPAcceptPass() | hgl::network::TCPAcceptPass | [virtual] |
~TCPSocket() | hgl::network::TCPSocket | [virtual] |