Acquire() | hgl::Pool< T > | [virtual] |
Active | hgl::Pool< T > | [protected] |
ActiveCount | hgl::Pool< T > | |
Append(T) | hgl::Pool< T > | [virtual] |
Clear(T)=0 | hgl::MultiThreadPool< T > | [protected, pure virtual] |
ClearAll() | hgl::Pool< T > | [virtual] |
ClearInactive() | hgl::Pool< T > | [virtual] |
count | hgl::Pool< T > | [protected] |
Create()=0 | hgl::MultiThreadPool< T > | [protected, pure virtual] |
history_max | hgl::Pool< T > | [protected] |
HistoryMaxCount | hgl::Pool< T > | |
Inactive | hgl::Pool< T > | [protected] |
InactiveCount | hgl::Pool< T > | |
InitPrivate() | hgl::Pool< T > | [protected] |
MultiThreadPool() | hgl::MultiThreadPool< T > | [inline] |
operator[](int n) | hgl::Pool< T > | [inline, virtual] |
Pool() | hgl::Pool< T > | [inline] |
ReadLock(int &c) | hgl::MultiThreadPool< T > | [inline, virtual] |
ReadUnlock() | hgl::MultiThreadPool< T > | [inline, virtual] |
Release(T) | hgl::Pool< T > | [virtual] |
SafeAcquire() | hgl::MultiThreadPool< T > | [inline, virtual] |
SafeAppend(T tmp) | hgl::MultiThreadPool< T > | [inline, virtual] |
SafeClearAll() | hgl::MultiThreadPool< T > | [inline, virtual] |
SafeClearInactive() | hgl::MultiThreadPool< T > | [inline, virtual] |
SafeRelease(T tmp) | hgl::MultiThreadPool< T > | [inline, virtual] |
TryReadLock(int &c) | hgl::MultiThreadPool< T > | [inline, virtual] |
TryWriteLock(int &c) | hgl::MultiThreadPool< T > | [inline, virtual] |
WriteLock(int &c) | hgl::MultiThreadPool< T > | [inline, virtual] |
WriteUnlock() | hgl::MultiThreadPool< T > | [inline, virtual] |
~MultiThreadPool() | hgl::MultiThreadPool< T > | [inline, virtual] |
~Pool() | hgl::Pool< T > | [inline, virtual] |