a | hgl::Color4f | |
b | hgl::Color4f | |
Color4f() | hgl::Color4f | [inline] |
Color4f(COLOR_ENUM ce) | hgl::Color4f | [inline] |
Color4f(COLOR_ENUM ce, float ta) | hgl::Color4f | [inline] |
Color4f(float v) | hgl::Color4f | [inline] |
Color4f(float vr, float vg, float vb, float va) | hgl::Color4f | [inline] |
Color4f(const Color3f &v, float va=1) | hgl::Color4f | [inline] |
g | hgl::Color4f | |
Grey() | hgl::Color4f | |
MergeAlpha(const Color4f &v, float va) | hgl::Color4f | [inline] |
One() | hgl::Color4f | [inline] |
operator const float *() const | hgl::Color4f | [inline] |
operator float *() const | hgl::Color4f | [inline] |
operator!=(const Color4f &) | hgl::Color4f | |
operator*(const Color4f &v) | hgl::Color4f | [inline] |
operator*(float v) | hgl::Color4f | [inline] |
operator*=(const Color4f &v) | hgl::Color4f | [inline] |
operator*=(const Color3f &v) | hgl::Color4f | [inline] |
operator*=(float v) | hgl::Color4f | [inline] |
operator+(const Color4f &v) | hgl::Color4f | [inline] |
operator+=(const Color4f &v) | hgl::Color4f | [inline] |
operator+=(const Color3f &v) | hgl::Color4f | [inline] |
operator-(const Color4f &v) | hgl::Color4f | [inline] |
operator-=(const Color4f &v) | hgl::Color4f | [inline] |
operator-=(const Color3f &v) | hgl::Color4f | [inline] |
operator/(const Color4f &v) | hgl::Color4f | [inline] |
operator/(float v) | hgl::Color4f | [inline] |
operator/=(const Color4f &v) | hgl::Color4f | [inline] |
operator/=(const Color3f &v) | hgl::Color4f | [inline] |
operator/=(float v) | hgl::Color4f | [inline] |
operator=(const float *v) | hgl::Color4f | [inline] |
operator=(const Color3f &v) | hgl::Color4f | [inline] |
operator=(const Color4f &v) | hgl::Color4f | [inline] |
operator=(COLOR_ENUM ce) | hgl::Color4f | [inline] |
operator==(const Color4f &) | hgl::Color4f | |
r | hgl::Color4f | |
Rand() | hgl::Color4f | |
RandRGB() | hgl::Color4f | |
Set(const Color3f &v, float va=1) | hgl::Color4f | [inline] |
Set(float vr, float vg, float vb) | hgl::Color4f | [inline] |
Set(float vr, float vg, float vb, float va) | hgl::Color4f | [inline] |
Set4i(int vr, int vg, int vb, int va) | hgl::Color4f | [inline] |
SetLum(float v) | hgl::Color4f | [inline] |
To(float, float, float, float) | hgl::Color4f | |
To(const Color4f &c, float v) | hgl::Color4f | [inline] |
To(const Color3f &c, float v) | hgl::Color4f | [inline] |
Use(COLOR_ENUM, float) | hgl::Color4f | |
Zero() | hgl::Color4f | [inline] |