_HLine(int x, int y, int n) | hgl::VS8Bitmap | [inline, protected] |
_PutPixel(int x, int y) | hgl::VS8Bitmap | [inline, protected] |
_VLine(int x, int y, int n) | hgl::VS8Bitmap | [inline, protected] |
Bar(int, int, int, int) | hgl::VSBase | |
Circle(int, int, int) | hgl::VSBase | |
Clear() | hgl::VSBase | [inline] |
Close() | hgl::VSBase | [virtual] |
Color | hgl::VS8Bitmap | |
Create(int w, int h) | hgl::VS8Bitmap | [inline, virtual] |
CreateFromScreen(int, int, int, int) | hgl::VSBase | |
Data | hgl::VSBase | |
Draw(int, int, float=1, float=1) | hgl::VSBase | |
DrawTo(VSBase *, int, int, int, int, int, int) | hgl::VSBase | [virtual] |
DrawTo(VSBase *vs, int x, int y) | hgl::VSBase | [inline] |
Ellipse(int, int, int, int) | hgl::VSBase | |
FlipUP() | hgl::VSBase | |
GetPixelBuffer() | hgl::VS8Bitmap | [inline] |
GetPoint(int x, int y) | hgl::VS8Bitmap | [inline] |
GetPointer(int x, int y) | hgl::VS8Bitmap | [inline, virtual] |
hgl::VSBase::GetPointer() | hgl::VSBase | [inline] |
GetScanLine(int row) | hgl::VS8Bitmap | [inline] |
Height | hgl::VSBase | |
HLine(int, int, int) | hgl::VSBase | |
JoinCreate(uint8 **, int, int) | hgl::VSBase | [virtual] |
JoinCreate(uint8 *, int, int, int) | hgl::VSBase | [virtual] |
Line(int, int, int, int) | hgl::VSBase | |
PutPixel(int, int) | hgl::VSBase | |
Rectangle(int, int, int, int) | hgl::VSBase | |
SaveToFile(const wchar_t *) | hgl::VSBase | |
SaveToHGP(const wchar_t *, const wchar_t *ca=L"RLE", float level=1) | hgl::VSBase | |
SaveToTEX(const wchar_t *, const wchar_t *ca=L"RLE", float level=1) | hgl::VSBase | |
Sector(int, int, int, int, int) | hgl::VSBase | |
SetColor(int r, int g, int b, int) | hgl::VSLum | [inline, virtual] |
VLine(int, int, int) | hgl::VSBase | |
VS8Bitmap() | hgl::VS8Bitmap | [inline] |
VSBase() | hgl::VSBase | |
VSLum() | hgl::VSLum | [inline] |
Width | hgl::VSBase | |
~_Object() | hgl::_Object | [inline, virtual] |
~VS8Bitmap() | hgl::VS8Bitmap | [inline, virtual] |
~VSBase() | hgl::VSBase | [virtual] |
~VSLum() | hgl::VSLum | [inline, virtual] |