AddScript(const wchar_t *, int=-1)=0 | hgl::DevilVM | [pure virtual] |
Attrib | hgl::Object | |
Clear()=0 | hgl::DevilVM | [pure virtual] |
DefEvent(bool, OnTrueFuncCall,(const wchar_t *)) | hgl::DevilVM | |
hgl::Object::DefEvent(void, OnLink,(Object *, Object *)) | hgl::Object | |
hgl::Object::DefEvent(void, OnUnlink,(Object *, Object *)) | hgl::Object | |
Destroy() | hgl::Object | [virtual] |
DevilVM() | hgl::DevilVM | [inline] |
Enabled | hgl::Object | |
GetCurrentState(WideString &, int &)=0 | hgl::DevilVM | [pure virtual] |
Goto(const wchar_t *)=0 | hgl::DevilVM | [pure virtual] |
Goto(const wchar_t *, const wchar_t *)=0 | hgl::DevilVM | [pure virtual] |
LoadState(Stream *)=0 | hgl::DevilVM | [pure virtual] |
MapFunc(const wchar_t *, void *)=0 | hgl::DevilVM | [pure virtual] |
MapFunc(const wchar_t *, void *, void *)=0 | hgl::DevilVM | [pure virtual] |
MapProperty(const wchar_t *, void *)=0 | hgl::DevilVM | [pure virtual] |
Name | hgl::Object | |
Object() | hgl::Object | |
Object(const WideString &) | hgl::Object | |
Pause()=0 | hgl::DevilVM | [pure virtual] |
Run(const wchar_t *func_name=0)=0 | hgl::DevilVM | [pure virtual] |
SaveState(Stream *)=0 | hgl::DevilVM | [pure virtual] |
Start(const wchar_t *)=0 | hgl::DevilVM | [pure virtual] |
Start(const wchar_t *, const wchar_t *)=0 | hgl::DevilVM | [pure virtual] |
State | hgl::DevilVM | [protected] |
Stop()=0 | hgl::DevilVM | [pure virtual] |
SuperObject | hgl::Object | |
~_Object() | hgl::_Object | [inline, virtual] |
~DevilVM() | hgl::DevilVM | [inline, virtual] |
~Object() | hgl::Object | [virtual] |