AffectorObject() | hgl::AffectorObject | [inline] |
Attrib | hgl::Object | |
control | hgl::AffectorObject | [protected] |
Coord | hgl::affect::VectorTrace2D | |
DecSpeed | hgl::affect::VectorTrace2D | |
DefEvent(void, OnToEnd,(VectorTrace2D *)) | hgl::affect::VectorTrace2D | |
hgl::AffectorObject::DefEvent(void, OnLink,(Object *, Object *)) | hgl::Object | |
hgl::AffectorObject::DefEvent(void, OnUnlink,(Object *, Object *)) | hgl::Object | |
Destroy() | hgl::Object | [virtual] |
Enabled | hgl::Object | |
EnumObject(bool=true) | hgl::EnumObject | |
GetClassName() | hgl::affect::VectorTrace2D | [inline, virtual] |
MaxSpeed | hgl::affect::VectorTrace2D | |
MaxSpeedDistance | hgl::affect::VectorTrace2D | |
MinDistance | hgl::affect::VectorTrace2D | |
Name | hgl::Object | |
Object() | hgl::Object | |
Object(const WideString &) | hgl::Object | |
Pause() | hgl::AffectorObject | [inline, virtual] |
Resume() | hgl::AffectorObject | [inline, virtual] |
SetControl(AffectorControl *ac) | hgl::AffectorObject | [inline, virtual] |
Start() | hgl::AffectorObject | [inline, virtual] |
Stop() | hgl::AffectorObject | [inline, virtual] |
SuperObject | hgl::Object | |
Target | hgl::affect::VectorTrace2D | |
Update() | hgl::affect::VectorTrace2D | [virtual] |
VectorTrace2D(Timer *, const Vertex2f &coord, const Vertex2f &speed) | hgl::affect::VectorTrace2D | |
~_Object() | hgl::_Object | [inline, virtual] |
~AffectorObject() | hgl::AffectorObject | [inline, virtual] |
~EnumObject() | hgl::EnumObject | [inline, virtual] |
~Object() | hgl::Object | [virtual] |
~VectorTrace2D() | hgl::affect::VectorTrace2D | [inline, virtual] |