bindaddr(const char *, int) | hgl::network::Socket | [protected] |
CloseSocket() | hgl::network::Socket | [virtual] |
Connect(const char *, int) | hgl::network::TCPClient | [virtual] |
DefEvent(void, OnDisconnect,(TCPSocket *)) | hgl::network::TCPSocket | |
Disconnect() | hgl::network::TCPClient | [virtual] |
GetAddr() const | hgl::network::TCPSocket | [inline] |
Heart | hgl::network::TCPClient | |
InitPrivate(int) | hgl::network::TCPSocket | [protected] |
Recv(void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
RecvBuffer | hgl::network::TCPSocket | [protected] |
RecvEnd(int) | hgl::network::TCPSocket | [protected, virtual] |
RecvPacket(void *) | hgl::network::TCPSocket | [virtual] |
RecvPacket(HGL_PACKET_TYPE &, void *) | hgl::network::TCPSocket | [virtual] |
RecvStart() | hgl::network::TCPSocket | [protected, virtual] |
Send(const void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
SendBuffer | hgl::network::TCPSocket | [protected] |
SendPacket(const void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
SendPacket(const HGL_PACKET_TYPE, const void *, const HGL_PACKET_SIZE) | hgl::network::TCPSocket | [virtual] |
SendStart() | hgl::network::TCPSocket | [protected, virtual] |
SetBlock(bool, double=60) | hgl::network::Socket | |
SetNodelay(bool) | hgl::network::Socket | |
Socket() | hgl::network::Socket | |
TCPClient(int=HGL_TCP_CLIENT_BUFFER_SIZE) | hgl::network::TCPClient | |
TCPSocket(int) | hgl::network::TCPSocket | |
TCPSocket(int, int) | hgl::network::TCPSocket | |
TCPSocket(int, sockaddr_in *, int) | hgl::network::TCPSocket | |
ThisAddr | hgl::network::TCPSocket | [protected] |
ThisSocket | hgl::network::Socket | |
TimeOut | hgl::network::TCPClient | |
Update(bool=false) | hgl::network::TCPClient | [virtual] |
UseSocket(int, sockaddr_in *addr=0) | hgl::network::TCPSocket | [virtual] |
~Socket() | hgl::network::Socket | [virtual] |
~TCPClient() | hgl::network::TCPClient | [virtual] |
~TCPSocket() | hgl::network::TCPSocket | [virtual] |