active | hgl::BaseApplication | [protected] |
Active | hgl::BaseApplication | |
BackNotDraw | hgl::WinOpenGLApplication | |
BaseApplication() | hgl::BaseApplication | |
cur_fps | hgl::GraphicsApplication | [protected] |
cur_time | hgl::BaseApplication | [protected] |
default_font | hgl::GraphicsApplication | [protected] |
DefaultFont | hgl::GraphicsApplication | |
DefEvent(void, OnResize,(int, int)) | hgl::GraphicsApplication | |
hgl::BaseApplication::DefEvent(void, OnActive,(bool)) | hgl::BaseApplication | |
ExitGame() | hgl::GraphicsApplication | [inline, virtual] |
flow | hgl::GraphicsApplication | [protected] |
FPS | hgl::GraphicsApplication | |
Frame() | hgl::WinOpenGLApplication | [inline, virtual] |
GetActive() | hgl::BaseApplication | [inline, protected] |
GetDefaultFont() | hgl::GraphicsApplication | [inline, protected] |
GetFPS() | hgl::GraphicsApplication | [inline, protected] |
GetOpenGLWindow() | hgl::WinOpenGLApplication | [inline] |
GetSII() | hgl::BaseApplication | [inline, protected] |
GetTime() | hgl::BaseApplication | [inline, protected] |
GetWin() | hgl::GraphicsApplication | [inline, protected] |
GraphicsApplication(FlowControl *cus_control=NULL) | hgl::GraphicsApplication | |
Init(SystemInitInfo *) | hgl::WinOpenGLApplication | [virtual] |
InitGraphics() | hgl::GraphicsApplication | [protected, virtual] |
InitOpenGL() | hgl::OpenGLApplication | [protected] |
interval_time | hgl::GraphicsApplication | [protected] |
ProcActiveObject(FlowObject *) | hgl::GraphicsApplication | [protected, virtual] |
ProcMessage() | hgl::WinOpenGLApplication | |
ProjectCode | hgl::BaseApplication | |
ProjectName | hgl::BaseApplication | |
Run() | hgl::WinOpenGLApplication | [inline, virtual] |
RunMode | hgl::WinOpenGLApplication | |
SetActive(bool) | hgl::BaseApplication | [protected] |
SetFPS(uint) | hgl::GraphicsApplication | [protected] |
SetSize(int, int) | hgl::GraphicsApplication | [virtual] |
SetStart(FlowObject *) | hgl::GraphicsApplication | [virtual] |
si | hgl::BaseApplication | |
sii | hgl::BaseApplication | [protected] |
SII | hgl::BaseApplication | |
SwapBuffer() | hgl::WinOpenGLApplication | [virtual] |
Time | hgl::BaseApplication | |
ToMaximize() | hgl::GraphicsApplication | [virtual] |
ToMinimize() | hgl::GraphicsApplication | [virtual] |
UpdateTime() | hgl::BaseApplication | [protected] |
WaitActive | hgl::WinOpenGLApplication | |
win | hgl::GraphicsApplication | [protected] |
Win | hgl::GraphicsApplication | |
WinOpenGLApplication() | hgl::WinOpenGLApplication | |
~BaseApplication() | hgl::BaseApplication | [virtual] |
~GraphicsApplication() | hgl::GraphicsApplication | [virtual] |
~WinOpenGLApplication() | hgl::WinOpenGLApplication | |