Blend | hgl::HTPBaseLayer | |
blendmode | hgl::HTPBaseLayer | [protected] |
Build() | hgl::HTPLayer | [protected] |
Color | hgl::HTPBaseLayer | |
color_num | hgl::HTPBaseLayer | [protected] |
data | hgl::HTPBaseLayer | [protected] |
Draw(float l, float t, float sw, float sh) | hgl::HTPLayer | |
Draw(float l, float t) | hgl::HTPLayer | [inline] |
Draw(uint mode, const Vertex2< float > *vcoord, const Vertex2< float > *tcoord, int count) | hgl::HTPLayer | |
DrawPart(float l, float t, float w, float h, float pl, float pt, float pw, float ph) | hgl::HTPLayer | |
DrawRect(float l, float t, float r, float b) | hgl::HTPLayer | [inline] |
GetHeight() | hgl::HTPBaseLayer | [inline, protected] |
GetLeft() | hgl::HTPBaseLayer | [inline, protected] |
GetTexture(float &r, float &b) | hgl::HTPLayer | [inline] |
GetTop() | hgl::HTPBaseLayer | [inline, protected] |
GetWidth() | hgl::HTPBaseLayer | [inline, protected] |
height | hgl::HTPBaseLayer | [protected] |
Height | hgl::HTPBaseLayer | |
HTPBaseLayer() | hgl::HTPBaseLayer | |
HTPBaseLayer(TileLibrary *, Stream *) | hgl::HTPBaseLayer | |
HTPLayer() | hgl::HTPLayer | |
HTPLayer(TileLibrary *, Stream *) | hgl::HTPLayer | |
InitPrivate() | hgl::HTPBaseLayer | [protected] |
left | hgl::HTPBaseLayer | [protected] |
Left | hgl::HTPBaseLayer | |
lib | hgl::HTPBaseLayer | [protected] |
Name | hgl::HTPBaseLayer | |
name | hgl::HTPBaseLayer | [protected] |
SetLeft(int n) | hgl::HTPBaseLayer | [inline, protected] |
SetTop(int n) | hgl::HTPBaseLayer | [inline, protected] |
tile_cols | hgl::HTPBaseLayer | [protected] |
tile_height | hgl::HTPBaseLayer | [protected] |
tile_rows | hgl::HTPBaseLayer | [protected] |
tile_width | hgl::HTPBaseLayer | [protected] |
Top | hgl::HTPBaseLayer | |
top | hgl::HTPBaseLayer | [protected] |
Visible | hgl::HTPBaseLayer | |
width | hgl::HTPBaseLayer | [protected] |
Width | hgl::HTPBaseLayer | |
~HTPBaseLayer() | hgl::HTPBaseLayer | [virtual] |
~HTPLayer() | hgl::HTPLayer | |