Acquire() | hgl::MTIndexObjectPool< T, I > | [inline, virtual] |
Acquire(const I &flag) | hgl::MTIndexObjectPool< T, I > | [inline, virtual] |
IndexObjectPool(int count) | hgl::IndexObjectPool< T, I > | |
MTIndexObjectPool(int count) | hgl::MTIndexObjectPool< T, I > | [inline] |
Release(T *obj) | hgl::MTIndexObjectPool< T, I > | [inline, virtual] |
Release(T *obj, const I &flag) | hgl::MTIndexObjectPool< T, I > | [inline, virtual] |
TryAcquire(const I &flag) | hgl::MTIndexObjectPool< T, I > | [inline, virtual] |
~IndexObjectPool() | hgl::IndexObjectPool< T, I > | [virtual] |
~MTIndexObjectPool() | hgl::MTIndexObjectPool< T, I > | [inline] |